A downloadable Draconic Duo

Buy Now$7.00 USD or more

KN1GHT and DR4KK3N are games borne of the same inspirations. A 16 HP Dragon, by Stras, brought us the idea that dragons don't need "2500 hp to make a fight scary or hard." Both of these games are about slaying terrifying dragons, but in two very different ways.

KN1GHT is a solo journaling game about a medieval knight, facing near-certain death in a dragon's lair. You might beat the dragon, but much more likely, you will perish. Coming to terms with your own mortality and the trauma of violence is the meat of the game.  

DR4KK3N is a multiplayer game for a GM and several players. It is a dark fantasy dungeon crawler where you'll move through a dungeon and eventually face down against a powerful dragon. Working together is the only way to defeat the dragon, so this is a game about teamwork winning the day. 

KN1GHT requires a deck of playing cards (without Jokers) and a single six-sided die, as well as something to journal with.

DR4KK3N requires a d4, a GM, and 3-4 players.

Gameplay and writing for KN1GHT by Moss Powers.
Art for KN1GHT by Tony Girard.
Layout for KN1GHT by Kaye Mahoney.

Gameplay and writing for DR4KK3N by Moss Powers.
Art and Layout for DR4KK3N by Kaye Mahoney.
DR4KK3N is built on CaltropCore, by Titanomachy.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(13 total ratings)
AuthorBrewistTabletopGames
TagsDragons, Dungeon Crawler, Multiplayer, Singleplayer, Tabletop role-playing game
Average sessionA few hours

Purchase

Buy Now$7.00 USD or more

In order to download this Draconic Duo you must purchase it at or above the minimum price of $7 USD. You will get access to the following files:

DR4KK3N.pdf 5.3 MB
KN1GHT.pdf 16 MB

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Comments

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(+2)

I was lucky enough to play KN1GHT with Moss Powers and we played a parallel reality style 2-player game. We were 2 knights facing the same dragon in our own realities, one card pull and then seperate dice rolls to figure out the resolve of the obstacle or dragon attack. We would then narrate to each other what happened in our character's realities.

I would highly recommended playing this in any style, but this 2-player style really allowed things to shine through. There were moments we matched on fails and successes, but the moments of opposites allowed for neat cinematic style opportunities where that parallel really  kicked in. It's a simple system, easy to pick up and remember with tables to help along the way, but the emotions that you feel as you finally face this dragon that is going to throw everything it has at you are amazing and that desperation really starts to set in.